Wednesday, October 15, 2008

Anatomy of a Horror Setting #2-20: The Final Conjurations

Let’s continue with our specific spells of horror. The first comes from a self-proclaimed Demon Lord of Pestilence. The spell was always unleashed upon one victim who was initially unaware of the dark magic worked upon them. A lone nomad with no home or tribe was the first victim. The nomad travelled far and wide. All that came in contact with the nomad would fall to the pestilence laid upon him by the spell. Three days after contact, with no warning signs, the disease would strike. It was a deadly wasting. The virulent contagion spread via contact as well as contaminating the water. Animals were not immune to it either. Wherever the nomad went, even taking to a life of hermitage, he killed off all the local game, forcing him to move on and spread it even further.

Spells to raise the dead as a zombie are easy to find. A nasty twist already lighted upon is to tie someone’s consciousness to his or her corpse. A searcher of ancient lore can find something more sinister in dusty forgotten tomes with pages that barely resist crumbling. There is a spell said to come from Mictlantecutli himself. The last to use the spell was a Death cultist. The victim was a traitor to the cult. The traitor was fed to a starving jaguar. The spell brought the traitor to the brink of death and then the traitor was healed within an instant, and given a short reprieve before he began to be eaten again, without the presence of the jaguar. The spell causes its victim’s murder to repeat over and over again in every excruciating detail for seven days and nights.

Blood feuds are as old as people. There is a spell that tries to bring them to an end. This spell curses anyone who kills or murders. The spell attracts non-corporeal entities to the murderer. The entities appear as the slain and are visible only to their killer. Much like a poltergeists these entities throw things, break things, violently--but not deadly--assault the killer, assault those who associate with the murderer, and create a terrible noise and ruckus. The entities cannot affect the physical world constantly and often have to build up to a good tantrum. The true power of this spell is that going forward the killer’s descendents who kill anyone accidentally, on purpose, or even in self-defence will suffer the wrath of a new entity as well as all of his or ancestor’s spectres.

Mood: exhausted.
Music: Day Job by Gin Blossoms and Department Of Youth by Alice Cooper.

Gin Blossoms: Congratulations I'm Sorry
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Alice Cooper: Welcome to My Nightmare

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