Your First Born, a Goat, and Three Virgins
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Labels: cult, devils, familiar (magic), minions, pact, psychology, sacrifices, spells, The Devil (figure), virgin, witches
R.G. Male is a writer of horror, sci-fi, and miscellaneous dark fiction. See his chaos of thoughts on his craft, the industry, and his favourite hobby, pen and paper Role-Playing Games. Not to mention general train of thought.
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Labels: cult, devils, familiar (magic), minions, pact, psychology, sacrifices, spells, The Devil (figure), virgin, witches
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Labels: affect, magic, magic setting, role-playing games, scale, social, spells, time
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Labels: advancement, death, factors, magic, magic setting, role-playing games, rules, spells
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Labels: magic, ritual, role-playing games, rules, sacrifices, spells, time, verisimilitude
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Labels: advancement, character, Game Master, magic, psychic, role-playing games, simulation, spells, verisimilitude
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Labels: character, future, Game Master, magic, mood, research, role-playing games, simulation, spells, Tags: advancement
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Labels: advancement, communication, fantasy setting, history, messengers, role-playing games, setting, speed, spells, time period
Let’s continue with our specific spells of horror. The first comes from a self-proclaimed Demon Lord of Pestilence. The spell was always unleashed upon one victim who was initially unaware of the dark magic worked upon them. A lone nomad with no home or tribe was the first victim. The nomad travelled far and wide. All that came in contact with the nomad would fall to the pestilence laid upon him by the spell. Three days after contact, with no warning signs, the disease would strike. It was a deadly wasting. The virulent contagion spread via contact as well as contaminating the water. Animals were not immune to it either. Wherever the nomad went, even taking to a life of hermitage, he killed off all the local game, forcing him to move on and spread it even further.
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Labels: conjure, curses, horror, magic setting, murder, pestilence, spells, zombies
Let’s talk about some actual spells now. Rather than retread the usual ones how about something a little more original? First up, what villain hasn’t wanted to flay someone alive? It needs to be little more interesting though. Some ancient, angry, master of the arcane decided that it would be better instead to have a spell that caused his enemy’s skin to pull away from their muscles and stretch but not to tear open anywhere. The result was beyond painful and continuous. It led to a long agonising death due to internal bleeding. It had two added benefits dealing with the increased fear it caused. No ordinary man could achieve such a bizarre thing; it had to be the work of dark magic. It also looked really terrible, especially as the space between skin and flesh filled with blood.
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Labels: curses, evil, flaying, horror, magic setting, monsters, quile, revenge, spells, transformations