Wednesday, July 06, 2011

Your Own Personal Residual Haunting

I finally got my hands on Paranormal Activity 2 and watched it the night before last. Fear not, no spoilers, but for those on the fence, it is a prequel, not a sequel. That means it happens before the first movie. One last thing about the movie itself. I like the way that it works to lead into the events in the first movie. That's part of a topic for another day. The following has nothing to do with the movie in particular.

Last time the discussion involved in part two different types of haunting, one of which was unintelligent and repetitious. Apparitions that are an echo of the past or simply repeating events in their life after their death are generally limited to a single location. It is an interesting question to ask, what if they could be attached to an object, or in a real twist, a person. I'm sure there is likely real life lore somewhere about haunted objects with only a residual haunting rather than an intelligent force. As to the other...

One of the theories of repeat hauntings or echoes is that the nature and or structure of a location allows it to retain events and play them back when certain conditions are met. If a residual haunting was due to an anomalous energy source instead that energy might be attracted, like magnetism of a sort, to a living being of a compatible "polarity" such as any human. Such a person would then be haunted. This might not necessarily be enough for a haunting disturbance, whether poltergeist-like or with a looping apparition. It might be that only someone sensitive to the world beyond might witness the ghost or be plagued by moving objects. In a sense psychic energy from the human might be needed to fuel the haunting. It could make the difference between wispy half seen figures and ones indistinguishable from the living, or objects moved slowly in time versus hurtling through the air.

Whether the residual haunting "works" when no one is around is another matter regardless off its attachment to a place or object. The old question of "if a tree falls in a wood, does it make a sound" comes to mind. As far as physics go, the answer is yes that the tree makes a sound. These witness only hauntings may be different at your discretion, especially when speaking of visual apparitions. A ghost might not appear without someone to witness it. It might be something that happens entirely in the mind of the viewer, in which case the ghost will not appear in pictures or on video. Likewise with no human presence objects will not move around. This would separate poltergeist phenomena into being the product of an intelligent haunting or as the RSPK/psychic phenomena. Of course there is always leeway on these ideas and multiple mix and match options are open to the writer.

Mood: amused.
Music: The Game Never Ends by Stratovarius and by Let Me Hear You Scream by Ozzy Osbourne.

Stratovarius: Elysium
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Ozzy Osbourne: Scream
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Wednesday, June 29, 2011

Haunting Master Class

Last time, we discussed imaginary friends that turn out to be not so imaginary. Yesterday at WraithStop™ while discussing an article titled "Cold Spots: Fort Delaware" I mentioned the "schism in ghost lore where there are photos of half seen figures not seen by the eye, but at the same time accounts of ghostly figures indistinguishable from the living until they disappear or do the impossible like passing into a wall." What I did not mention, because this is the more appropriate venue, is that there is a rules framework that brings together both of these elements and many others that don't necessarily seem to fit together. This does beg the question if it can just be that there are disparate haunting phenomena going on that do not interrelate. The answer is of course, yes, if you want it to be that way.

First let's look at the theories that make for a cohesive set of rules for ghostly manifestations. It starts with the idea that much of it comes down to energy, and some of it to the will of the spirits in question. It starts with a ghost hanging around unseen, watching things happen. At this base state it may or may not show up in a photograph, depending on how much energy it has. When it has enough energy it becomes visible to the naked eye with the translucency depending on how much energy. Other acts such as telekinesis require energy and may or may not impact on visibility. A ghost with enough energy can chose to remain unseen or reveal itself to someone even if it has no control over its current photogenic quality. Overarching, this all may be dependent upon whether it is an active, intelligent, spectre or a residual haunting played on a loop, or not dependent on that criteria at all.

It is certainly an option to have different kinds of ghosts and hauntings that each work off of their own rule sets with as much distance or overlap as desired. Poltergeists can be noisy mischievous spirits or they can be purely psychic effects of the living. Unintelligent hauntings can be echoes of the past or entities caught up in the energy of previous events. Intelligent ghosts can be earthbound spirits or conversely non-human spirits such as devils and non-corporeal species beyond our current understanding. There are other events that can be described as a haunting such as Shadow figures and people, doppelgangers, humans travelling astrally, black eyed kids and people, and watchers and thought forms, which are ghosts created by human belief. As with everything else your setting can incorporate whatever manners and meanings work for you.

Mood: educational.
Music: Thrills In The Night by Kiss and Wake The Dead by Alice Cooper.

Kiss: Animalize
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Alice Cooper: Along Came A Spider
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Wednesday, March 30, 2011

It's Not What They Think, Josh

If you didn’t know already I’ve been gearing up to unleash a fiction blog. Not just any fiction blog, but one tied to a work in progress role-playing game. There are several issues involved in creating this blog on many levels. The issue I am interested in discussing now has to do with going against expectation. I can't help but spoiler some things. Sorry. Let me start with the basic premise behind the role-playing game. The game is called "This Mental Eventide" and revolves around the emergence of a large number of psychics. A man named Joshua Gavin Rhoads is the author of the blog. He initially hints that he has a secret that he wants to tell everyone but has to build up to it. The secret is the haunting. From there he begins to detail the various happenings. Here's the catch--and the worst spoiler of all. Josh is not haunted. Rather he is being plagued by his own burgeoning psychic abilities.

One of the elements to this setting is that there are no ghosts or earthbound spirits. There are hauntings sure enough, but they are residual hauntings--those are the echoes or events repeating on a loop--or the work of psychics. All in all this makes for a protracted scenario in which nothing is what it seems. There is the possibility that an abrupt turn of face would be off-putting to some. The haunting has to fall within the extent of Josh's psychic abilities. Since he is the cause of all of the phenomena it has to have some meaning to him or otherwise be in character for him. The incidents must be something he subconsciously wants or they happen in reaction to what he feels toward different people and events. Some will be very obvious, but others may seem particularly inexplicable, or at least unfathomable at first blush.

At this stage only one power is evident. Josh must have telekinesis. It covers a myriad of ghostly phenomena that are poltergeist-like in nature. I have an inkling of one of his other powers, but I won't mention it. The development of the game is incomplete so I do not know how many psychic abilities he should manifest, when they will do so, and what if any progression there is between them. Likewise Josh is a bit of a blank canvas. I have certain traits squarely in mind and the rest is open. I do not even know what his profession is yet. One of the keys to a setting like this, and especially these kinds of scenarios involving adults, is that these people have real lives first before the emergence of the fantastical or the horrific. These unanswered questions play into the next topic I want to write about with regard to this project.

Mood: secretive.
Music: Can't Stop Rockin' by ZZ Top and Black Dragon by Luca Turilli.

ZZ Top: Afterburner
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Luca Turilli: King Of The Nordic Twilight
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Saturday, October 30, 2010

13 Nights of Hallowe'en 2010: Night #12 The Shining (1980)

The night before Hallowe'en, Devil's Night. Can you feel the excitement? Are you ready? Well if not then you should be aftertonight's movie. In a list of movies with infamously haunted places there is one name that towers over the others. It is called The Overlook Hotel, and it is not real, but most people will know the name nonetheless, even if they don't recall from where. The Overlook is based for the most part on a real hotel called The Stanley Hotel and is the creation of Stephen King in his novel The Shining. This is the first movie adaptation of that novel. The mastermind behind it is none other than Stanley Kubrick. Mind you some people aren't so sure on the mastermind part. This movie deviates from the novel on several levels. To me this makes for the more interesting of the two kind of novel to movie adaptations.

Kubrick had his own vision for the story. It is both familiar and divergent. Starting off we have the cast. The movie stars Jack Nicholson,Shelley Duvall, and young Danny Lloyd as a family maintaining The Overlook Hotel during the long and harsh winter. This is the same as King's story. It's not a spoiler, but the only thing I'll say here about the differences is that in Kubrick's movie the hotel has a hedge maze, and the novel--and remake mini-series--has hedge animals that come to life. As one might expect from a Kubrick movie there is a great attention to detail from sets to locations to the acting, and of course the direction. As for the haunting, the Shining has it in spades. Also, if you don't know, the shining is actually psychic ability, exemplified by Danny Lloyd's character and the cook played by Scatman Crothers.

Mood: stoked.

Music: Halloween by Helloween. MP3s

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