Advancement of the Machines
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Labels: advancement, affect, implications, influence, robotics, tactics, Terminator, time, time period, time travel
R.G. Male is a writer of horror, sci-fi, and miscellaneous dark fiction. See his chaos of thoughts on his craft, the industry, and his favourite hobby, pen and paper Role-Playing Games. Not to mention general train of thought.
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Labels: advancement, affect, implications, influence, robotics, tactics, Terminator, time, time period, time travel
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Labels: affect, magic, magic setting, role-playing games, scale, social, spells, time
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Labels: magic, ritual, role-playing games, rules, sacrifices, spells, time, verisimilitude
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Labels: change, elements, factors, fantasy setting, generations, longevity, role-playing games, society, supernatural, time, vampire
Perspective bears a relationship with scale in regards to the setting when considering the story’s location as the specific setting compared to the overall setting. To clarify, the places in which the story takes place are an important factor in horror beyond the world-building concerns of the setting. The creation of a fantasy horror story or setting can hinge on the change from the overview perspective to the immediate perspective of the characters involved. The key word to consider is immediate, immediacy. Horror can only benefit from a sense of immediacy, of urgency. Certainly it begins with and even capitalises on foreboding and a sense of impending doom, but without a follow through it plays itself out. This is where the line between setting and location comes in.
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Labels: fantasy, fantasy setting, horror, location, perspective, psychic setting, setting, time
Light shows us things. It leads us through the darkness. It frightens us when it goes out, suddenly plunging us into darkness. It frightens us almost as badly when it appears suddenly, out of nowhere, with no cause, and no rhyme or reason to it, defying the laws of physics. Light is one of the number one tools of the horror moviemaker. It is a huge factor in photography, like the kind in which I have been involving myself. The powers and limitations of light can be just as important in art of the written form. In that format of storytelling light is—just as in physical terms—a matter of time. When the story takes place on a small time scale, like the time of day, is just as important as when it takes place on the larger time scale, like which decade.
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Labels: light, lighting, moviemaking, movies, photography, shadows, time